Ten days in Vietnam is enough to have a genuinely good trip and not enough to see the country. Those two facts sit uncomfortably together, and how you resolve them is the entire planning problem.

The mistake almost everyone makes is treating ten days as a slightly compressed two weeks. It is not. Remove the arrival and departure days and you have eight usable ones, and Vietnam is over 1,600 kilometres long. Try to cover all three regions in eight days and you will spend three of them in airports and on buses.

So here are two routes that work, an honest account of what each gives up, and the specific things to cut.

The maths that shapes everything

Ten days is eight usable days. Long-haul arrivals land you tired and departures eat a morning.

Each base change costs half a day, minimum, once you count packing, transfer, and check-in.

Four bases maximum. Three is better.

That leaves you with roughly two to three nights in each of three places, plus travel. Which three places is the whole decision.

A busy street in the Old Quarter of Hanoi, the usual starting point of a Vietnam route

Route one: the classic compressed

This is the two-week route with the fat trimmed off, and it is what most people want.

Days 1 to 3, the capital and the north. Two days in Hanoi and one overnight trip out, either the bay or the inland karsts. Not both.

Days 4 to 6, the central coast. Fly down. Base in the old town, use the beach, and take a day for the imperial city if you care about history. If you do not, use the day on the beach instead and do not feel bad about it.

Days 7 to 9, the south. Fly again. Two days in the city, one day trip out to either the tunnels or the delta.

Day 10, fly home from the south.

What this gives you: all three regions, the headline sights, and a genuine sense of how different the country’s ends are from each other.

What it costs: two internal flights, three base changes, and no slow days at all. This is a busy itinerary, and you will come home needing a holiday.

Route two: two regions, done properly

This is the one I would actually recommend, and the one most people are glad they took once they get home.

Pick two adjacent regions and give them the whole ten days.

The north. Hanoi, an overnight in the bay or the inland karsts, and either the trekking valleys or a multi-day mountain loop. No internal flights at all, which saves money as well as time.

The centre and south. The imperial city, the old town, the beach, then the southern metropolis and the delta. Warmer, easier, and better if you want beaches.

Either version gives you three nights somewhere rather than two, at least one day where you do not pack, and considerably less time in transit. Our two-week itinerary shows what the full-country version looks like when you do have the days, and comparing the two makes the trade-off obvious.

The riverside in Hoi An old town, the natural slow stop on a short Vietnam itinerary

What to cut, specifically

If you insist on route one, here is what goes:

One of the two northern landscape stops. The bay and the inland karsts are the same drowned-limestone landscape in different settings. Doing both on ten days is repetitive and expensive in time. Pick the bay if you want the iconic version, the inland one if you want fewer people and a bicycle. Our Ninh Binh guide covers the inland option, which is the one most people have not considered.

The imperial city, if history is not your thing. It is a genuine loss, but it is the most cuttable stop on the coast.

The mountains. The far north needs three or four days minimum and cannot be squeezed. If the mountains are what you came for, take route two and build the trip around them instead.

Everything optional in the south. One day trip, not two.

Open-jaw saves you a dayCompare flying into one end and out of the other before you book anything else.

What not to cut

The slow stop. Every itinerary needs one place where you stay three nights and stop moving, and on a short trip it matters more rather than less. The natural candidate is the old town on the central coast, where the whole point is doing very little. Our Hoi An guide explains why it works as the rest stop.

Buffer before the flight home. Weather cancels boats and occasionally disrupts flights on the central coast. Do not schedule your last activity for the morning of departure.

Direction, which the calendar decides

As with any Vietnam route, the direction should follow the weather rather than the map. If the north is in a good stretch, start there. If it is cold and grey, start in the south and work up, or simply take the southern version of route two.

This matters more on ten days than on fourteen, because you have no slack to absorb a wasted grey day.

Open-jaw saves you a dayCompare flying into one end and out of the other before you book anything else.

A sample of route two, the north

For anyone who wants something concrete:

Nights 1 to 3, Hanoi. The Old Quarter, the food, the museums, and a day to adjust to the time difference.

Night 4, on the water or in the karsts. An overnight cruise, or a night among the inland limestone with a rowing boat in the morning.

Nights 5 to 7, the mountains. Either the trekking valleys or the first stretch of a mountain loop, with a homestay.

Nights 8 and 9, back in Hanoi. Which sounds like a waste and is not: you arrive back knowing the city, you eat properly, you buy things, and you are near the airport for a morning flight.

One internal journey, three bases, no flights, and time to actually be somewhere.

The honest recommendation

If this is your only trip to Vietnam and you want to see the whole shape of the country, take route one and accept that it is busy.

If you think you might come back, or if you would rather remember places than airports, take route two. Ten days across two regions is a better holiday than ten days across three, and it is not close.

Which two regions would you pick, and what would you refuse to cut? Tell me in the comments.